I’ve just built a nice 6-key Christmas Tree mechanical keyboard macro pad, and want to share a bit of a holiday mood with you š
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I’ve just built a nice 6-key Christmas Tree mechanical keyboard macro pad, and want to share a bit of a holiday mood with you š
Hey guys,
I’m happy to share with you my new project.
It’s a Trackpad in a Keycap!
I was thinking for a while about a trackpad solution that could be built into a keyboard. And finally decided to build it for the Corne keyboard based on the BlackBarry 8520 optical sensor.
Check this out! And don’t forget to turn subtitles on! š
Recently I’ve built a cool new Corne keyboard, and I’d like to share the build process with you guys!
ErgoDox is an open-source split ergonomic mechanical keyboard.
And being open-source means that you can build it completely by yourself!
I built an ErgoDox keyboard a few months ago and have been using it full-time ever since. I definitely enjoy typing on the ErgoDox and want to describe the build experience just in case someone finds it useful.
Here is my 30-min build video:
Two years ago I was using Visual Studio Code for my daily tasks, and it was pretty good to me. But then I saw a video from Nick Nisi (vim + tmux) that changed my mind completely.
I switched to Vim and have been using it full-time ever since. And now I want to discuss my experience with this transition and share some of the things that Iāve learned along the way.
Prior to my switch, I had heard a lot about Vim being too complicated and requiring a lot of configuration time. While this partially true, itās worth it when you consider what the end result is. The end result is a personalized tool which meets your exact workflow specifications.
If you canāt find a beer that you like, it might be time to brew your own. It might take some time until you get the ingredients just right. But itāll be worth it in the end!
That’s how my editor looks now:
Recently I participated in an F# Mentorship program and want to share some great opportunities that it provided.
In this program, mentors and mentees are randomly paired up to work on some projects together for a couple of months.
I was paired with MƄrten RƄnge, a great programmer who taught me a lot about functional programming!
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Itās possible to merge a few .NET assemblies into one by using the ILMerge utility. This can be helpful if you want to ship your project results in one assembly but internally you still prefer to break the project into smaller parts (projects and libraries).
Another good practice is introducing build systems like the GulpJS, to your projects, especially if these projects have multiple steps in the build flow.
So in this post Iād like to share my experience of using the ILMerge in the GulpJS build system.
Recently I played around with Security and Indexing events but was not able to get them to work on the latest Sitecore 8.1 rev. 151207 (Update-1) version. However, I was unable to trigger any events.
This issue involves two event groups:
– security:loggedIn
– security:loggedOut
– index:start:rebuild
– index:end:rebuild
It turns out that these events donāt work properly in Sitecore 8.1 rev. 151207.
Sitecore Support has provided workarounds for these two cases, which I will describe below.
Hopefully, this will save you some time as you work with these events in the current version of Sitecore.
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Letās talk about Sitecore synchronization.
Sometimes a new feature needs to be tested with a set of real data. For example: Content Management(CM) data a UAT server.
There are common approaches like restoring DBs, creating packages, serializing items, etc. However, there are tools specifically designed for this task.
Today we’ll talk about our favorite exception in C# š
The purpose of this article is to help rid the codebase of nulls and create somewhat of a ānull-safeā domain where everything can operate smoothly without nulls creating object property access issues (e.g. item.Parent.Language.Name)
I work with Sitecore, so all of the following examples will use Sitecore objects. But this approach could be applied to all ānullableā objects (which are all reference types in C#).
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